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Tiny Towns: a Thriving Town in a Box

tiny towns

Ah, board games. Used to be the same old suspects, right? Monopoly, Clue – fun for a while, but then…meh. Then came Carcassonne. That game was the gateway drug, the one that showed me board games could be more than just mindless rolls of the dice. But it wasn't until I wandered into Millennium Games that I realized just how DEEP the rabbit hole went!


Imagine this: a store dedicated entirely to board games! Walls lined with boxes, overflowing with possibilities. Co-op adventures for teamwork, epic battles for glory, fantastical worlds begging to be explored. It was overwhelming in the best way possible. Here I was, a board game newbie, surrounded by a universe I never knew existed.


Feeling a little lost, a friendly staffer at Millennium Games came to the rescue. Forget sales pitches, this person genuinely wanted to help us find a game we'd love. That's where Tiny Towns comes into the picture. The box art might not have screamed "instant classic," but this staff member's passion was infectious. They even offered a money-back guarantee! (Spoiler alert: never needed it.)


Fast forward to today, and Tiny Towns is still a family staple. Over 100 games in over 4 years, and it never gets old! It's the perfect blend of strategy and puzzle, a fantastic choice for both new players and seasoned gamers. Plus, the game’s art is ridiculously cute!


Tiny Towns is a game for 1-6 players designed by Peter McPherson and published by Alderac Entertainment Group (AEG). I have never played it solo, but I have enjoyed it as a date night game and up to six players. I feel that this game plays well at every count



Components

  • Super cute and detailed rulebook

  • Wooden resource cubes (wood, wheat, brick, glass, and stone)

  • 6 player boards with a 4x4 grid

  • Building cards

  • Monument cards

  • Scorepad

  • First player white wooden master builder hammer (I call it a gavel)

  • Wooden buildings including cottages and monuments


How to Play

Set Up

  1. Shuffle Monuments, deal 2 to each player (choose 1, discard 1 face-down) – I would skip this until you’ve played a few times

  2. Deal one player board to each player

  3. Place Cottage card face-up in center

  4. Set resource tokens and buildings within reach of each player

  5. Sort and shuffle Building cards, reveal one from each pile next to Cottage

  6. Set the rest of the cards away

  7. Determine starting player and give them the gavel


Tiny Towns is played over a series of rounds


Scoring and Winning

The game ends when no more buildings can be built or resources can be taken. Players score points for completed buildings based on the building cards. Subtract one point for every unused space on your boards. The player with the most points wins the game!


Key Features

Drafting mechanic: The drafting mechanic adds a layer of strategy as you not only try to collect the resources you need but also aim to deny them to your opponents


Spatial puzzle: Fitting the different building shapes onto your player board creates a satisfying spatial puzzle element


Variable scoring: The use of different scoring cards each game keeps things fresh and introduces strategic decision-making


Pros 👍🏼

Easy to learn, challenging to master


Plays well at all player counts


High replay value: With the variable scoring cards and the challenge of optimizing your tiny town, Tiny Towns offers a high replay value. The expansions also add to this


Language independent: Besides the building cards which are easily translatable, the game is 100% language independent


Cons 👎🏼

Can be a little luck-based: Based on what your opponents choose, the game can be a bit frustrating if you're constantly denied the resources you need


Downtime can increase at higher player counts: As player count increases, so can the time it takes for everyone to draft their resources and build their structures


Expansions

Tiny Towns has three expansions available that add new buildings, resources, and mechanics to the game. These can extend the replayability and introduce new challenges for players who have mastered the base game. My favorite expansion is Architects, the newest one. Here’s my review for it


Conclusion

Tiny Towns is a beautiful game that started my obsession with visiting Millennium Games as often as possible. The rules are easy-to-learn, the game has loads of strategy, and the theme is super charming. If you liked Tetris, you’ll more than likely enjoy this game

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